Erin “Pages” Waldram

A professional game designer, writer, web designer, and of course, a recently diagnosed polymath. My portfolio is available for perusal, above and below!

CURRENTLY AVAILABLE FOR THE FOLLOWING ROLES:

  • GAME DESIGNER

  • NARRATIVE DESIGNER

  • SCRIPTWRITER

  • PRODUCTION/ADMINISTRATION

FULLY WILLING TO RELOCATE :)

CURRENTLY DEVELOPING:

Project Ravenwood

Inspired by the likes of ‘Harvest Moon’ and ‘Stardew Valley’, ‘Ravenwood’ will be an open-ended RPG focusing on the life of a modern-day witch in a small town. After unexpectedly inheriting a witch’s run-down shop in the town of Ravenwood, you escape the life laid out for you to carve a warm, wholesome path of your own.

RECENT RELEASE:

How Majora’s Mask Teaches Us to Connect With All of Ourselves

My latest project is a 10,000 word dissection on the narrative design of The Legend of Zelda: Majora’s Mask. Hosted by With A Terrible Fate, a site of which I’ve been a long-time reader, my analysis focuses on the psychological journey Link undergoes, healing from his traumas formed throughout the events of Ocarina of Time.

Portfolios